[humanities-dev] Rendering *lots* of annotations

Tom Oinn tom.oinn at okfn.org
Thu Apr 12 12:20:05 UTC 2012

...I was building some test data to stress test the rendering engine
for Textus, the good news is that not only does it cope with many
(thousands) of overlapping annotations, but it also produces something
strangely visually pleasing (if you like random coloured boxes that


(no, I know this isn't actually useful, but it does show we don't need
to worry about whether the renderer can display a lot of annotations
simultaneously, something Annotator has issues with)


Tom Oinn
+44 (0) 20 8123 5142 or Skype ID 'tomoinn'

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