[wsfii-discuss] Connected Citizens - A 24-hour Game to Re-program Government
Mike Liebhold
mnl at well.com
Tue Jan 22 21:03:42 UTC 2013
Hi friends
Please join us in a fun online game:
Feel free to redistribute!
Mike
*Michael Liebhold*
Senior Researcher, Distinguished Fellow
<http://www.iftf.org/what-we-do/who-we-are/staff/mike-liebhold/>
Institute for the Future <http://www.iftf.org/>
@mikeliebhold <https://twitter.com/mikeliebhold>@iftf
<https://twitter.com/iftf>
> *
> *
> *
> *
> *What if we could re-program our government together in just 24 hours?
>
> *
> *
> *Join us on January 22 at 12pm (PST)*
> *
> What bugs would you fix? What would be the killer app? How would you
> combine citizen and government data to improve services and quality of
> life in your community?
>
> You are invited to participate in Connected Citizens
> <http://www.connected-citizens.org/>, a one-of-a-kind,
> *24-hour* collaborative forecasting game produced by the Institute for
> the Future<http://www.iftf.org/> (IFTF).
>
>
> The near future holds epic opportunities for rapid innovation in
> government services. New civic technologies will be built with open
> data, ubiquitous cloud connectivity, and real-time sensing. Connected
> Citizens <http://www.connected-citizens.org/> is a global conversation
> about how *connectedness* will change the relationship between
> citizens and governments, and how government services will be designed
> and delivered in the future.
>
> Using IFTF’s Foresight Engine
> <http://www.iftf.org/what-we-do/foresight-toolkit/collaborative-forecasting-games/>,
> you’ll exchange ideas with hundreds of players about the technologies,
> dynamics, and dilemmas generated in this new world of connected
> citizenship. And we need your ideas—governments everywhere are
> struggling with increasing public demand for services in the face of
> austerity and resource reduction. You’ll join other innovators and
> creative thinkers from around the world to solve
>
> */What if together we could imagine hundreds of civic innovations to
> improve communities and government services?/*
>
> Participation in Connected Citizens will be limited, so pre-register
> now at www.connected-citizens.org
> <http://www.connected-citizens.org/> to be a Connected Citizens
> insider and receive early notice of the game's launch.
>
> *Every idea counts. We hope you'll join us.*
>
>
>
>
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